Celebrating One Year Since Launch with a Major Update!
Celebrating One Year Since Launch with a Major Update!
First of all, I want to thank the community for all the incredible support. This game was only completed thanks to you. For those who’ve been here since the beginning, you know how far it has come and how much time it took to fix and polish it.
You might be wondering why some of these improvements—things that probably should’ve been there since day one—took almost a year. The truth is simple: I just wasn’t capable of doing them back then. I didn’t have the experience or the knowledge. It was never about not wanting to do things right. But now, after learning a lot and growing during the development of my new game, I’ve returned to this fan-favorite project to bring it up to the level of quality I aim for in my future titles.
While there are still things that would require a full remake to truly fix (which isn't viable at the moment), I’ve put a huge amount of effort into this update. And without a doubt, you’ll notice the difference in your experience.
What's New?
The most noticeable change is the introduction of new key art and updated cover images, along with many fixes and improvements to both gameplay and cutscene animations.
But perhaps the most important addition is the brand-new voice cast. As many of you know, the game originally used AI-generated voices for side characters. While I eventually replaced the main cast with real voice actors, those AI voices still dragged down the experience and often clashed with the performances of the real actors.
Thanks to the support of an incredible team, every main and supporting character now has a real voice performed by talented professionals—bringing the game’s story and emotional moments to life like never before.
New Cast:
- Sam – Roo Ryder
- Claudia – Ché Grové
- Rodrigo – Tavis Leeds
- Casting Director – Steve Lloyd
If you’re looking for amazing voice talent, I highly recommend reaching out to this team:
Full Patch Notes:
- Brand-new voice acting for all remaining characters
- Improved aiming angles and field of view
- Combat is now smoother and more responsive: quicker transitions between melee, dodging, and aiming
- Rebalanced combat encounters—less frustrating and more dynamic
- Better audio feedback and impact effects for weapons
- New locomotion animations for more natural movement
- Updated models for supporting characters to match the quality of the protagonists
- Improved interaction animations
- Enhanced cutscenes and facial expressions
- Lighting and environment detail improvements in several scenes
- General optimization and performance improvements
- Fixed numerous gameplay and visual bugs
- Corrected visual glitches
- Audio balancing for a more uniform volume experience
Thank you once again for all the support—none of this would’ve been possible without you. I hope this update brings new life to the game and gives you a fresh, polished experience worth revisiting. 🖤
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Selene's Unbearable Night
Third person survival horror.
More posts
- Chainsaw boss fight adjustments.Nov 25, 2024
- Brazilian Portuguese Translation.Sep 29, 2024
- Version 1.0 Launched!Aug 24, 2024
- New voice actor for the antagonist and improvements for the final release.Jul 21, 2024
- The final chapters of the game and new voices with real actresses are added.Jun 22, 2024
- Outfit selector (BETA) and general improvements.Apr 02, 2024
- New language for the game: Chinese. and other improvements and adjustments.Dec 08, 2023
- New Chapter and major improvements.Dec 05, 2023
- Fixes and improvements.Oct 17, 2023
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